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RolStoppable said:

That's because the Wii U is no Wii. The Wii had an extremely positive build-up until launch and thus could explode right away. You had people waiting five hours in line at E3 2006 to play the system. The kind of games Nintendo confirmed today were all present at E3 2006, so there was a lot of confidence in the system from the consumers' side. Wii U had an awful E3 2012 and at launch way too much weight was put on NSMBU and Nintendoland alone, because year 1 was a big unknown (Buying a system without knowing what the future holds? Not many people do that.). Not to mention that the Wii U costs $100 more than the Wii.

Nintendo messed up the build-up and launch of the Wii U spectacularly, so it's wrong to blame it on the launch games. You could exchange NSMBU with any other established IP and the result would have been the same or worse.

That's true that the build-up was missed, but the DS didn't have such a strong launch when NSMB came out in 2005.

http://www.vgchartz.com/tools/game_comparison.php?reg=Global&ending=Weekly&game%5B%5D=New+Super+Mario+Bros.+%28DS%29+%5B1582%5D&game%5B%5D=New+Super+Mario+Bros.+U+%28WiiU%29+%5B70766%5D&game%5B%5D=&game%5B%5D=

I agree, I wouldn't blame the U's performance on NSMB, but I wouldn't say NSMB U is doom antidote like I expect Mario Kart to be. NSMB is kind of fatigued imho. Over the span of U's life it will sell very well, but as a launch booster it was not super effective. It was effective, but not 5m effective.