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JWeinCom said:


Actually, it makes perfect sense. Communities have EVERYTHING to do with depth.   ANY game (and not just video games) evolve as time passes.  Look at the NFL for an example.  50 years ago, the game was far different than it was today.  Why is it so different?  Because players and coaches analyzed the game and found new tactics and strategies to use.  Then, their opponents had to adjust to these new strategies and find ways to combat them.  The more you explore the possibilities, the more things change.

...

Of course, none of that really applies in Free For All games.  Just too much going on for any really deep strategy to go on.  2vs2 and 1v1 are where the strategy is at.


I see that you are coming from a different direction. SSB has evolved depth through its communities. Out of the box however bananaking21 and myself would argue that PSASBR is deeper than SSBB was when it launched. Also there are some online communities for Royale so with time it will at least become a bit deeper. One thing I've been exploring is tricking players into biffing their level 1 super. By setting up a "too good to be true" scenario most players will press R2 without comboing into it. In fact that is probably the mechanic that differentiates this game the most from Smash, biffing supers. That would be like having 200% damage in SSB and fully healing by just dodging.

Also level 2 and 3 supers become very useful at the end of a stock/kill limit match. If it's life verse life I'll save up for a level 2 or 3 as long as no one else gets to a level 1.

Oh btw this article has the info about them looking into ranked 1 vs 1. Sorry I didn't post it in the other thread. http://www.dualshockers.com/2012/12/12/superbot-looking-into-timer-for-stockkill-looking-to-balance-drake-raiden-kratos/

@OP. Royale has sold over half a million. With the free character DLC coming out in a few weeks it should keep selling at a steady rate. In time it will sell 5 million + so these two weeks of SSBB outselling the PS3 version are a non issue.