Mr Khan said:
oniyide said:
Carl2291 said: Ive always put a 2-way blame on it. Firstly, Nintendo. The way they advertised the Wii. The games they released for that audience. The focus from Nintendo was 80% on the new casual market. Mums, little girls, grandmas and grandads. The market for these games exploded, and a cheap crappy game could sell a Million. Which leads me to... Secondly, Third Parties. They saw the Wii as a profit machine to fuel the big HD Blockbuster titles on PS360. A little party game could sell 100k units and make a tidy profit, so when they see games like Carnival Games hitting big milestones then the choice becomes obvious. They were blind to efforts like the RE4 port, and let the Wii have spinoff titles instead of the serious big titles, again due to the profits. The consumer cant really be blamed, because the Wii consumer bought games. Lots of games. Its just the type of games they bought werent necessarily the blockbuster... They were the preschool party game. Its a double edged sword. With huge success they also segregated a huge part of the market. |
I agree with everything but the bolded. THey were not blind, they just didnt care. Games like RE are still way more expensive to produce than something like Just Dance, HD or not. And the JD game would sell way more. Simple math, which game would you rather make for Wii, it wont be RE. They didnt get big titles because the damn Wii couldnt run them, its that simple. No wonder you never saw a AC game for Wii but a butt load of JD games. There not gonna spend money to downgrade a game on Wii knowing that most people are just going to get the PS360/pc version anyway, it would just be a waste of money. And i wish people stop using RE4 as some shining example, its not. It was a BUDGET port released early in the systems life. It was just Capcom trying to squeeze more money out of the game, it wasnt even like it was the best selling version.
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But it showed the market was there. They could have made Resident Evil: Revelations (for instance) for the Wii, and it probably would have sold better than the 3DS game. The market is clearly there, and people like that experience better on a console; ergo, more money for Capcom.
RE4 proved that an audience was there, which was the point of Carl's post.
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RE4 didnt prove anything, again it was BUDGET game released early on in the console's life, how well would it have done had it been full price. And ill see your RE4 and raise you a No More Heroes, Madworld, Conduit, etc. There are alot less success stories out there. Just for the sake of argument lets say there was an audience, that audience still isnt as big as the one on HDs and not even close to the Dance, exercise demographic on WIi, and that is my point. Why a smaller market when you can support a bigger one? And cheaper at that?