KHlover said:
Yeah, that answer will surely help him... |
I don't know what else to tell the guy.
He says the game doesn't state how many kills you've made:
Kill Limit/Stock Limit clearly have Kills earned/Lives left at the bottom center of the screen for each player. The button for options in the main menu before a match is stated at the bottom of the screen and you can turn on visible scores for Time Limit in the game options.
He says it doesn't tell you the game type you're in.
Says it right at the top of the screen in the load screen before a match. Tells you the goal/your lives/time limit of the match pretty clearly. There's only 3 modes. The set up at the bottom of the screen is pretty different for each. If there's a clock in the middle, guess what?! You're playing timed. If you see score boards and they start at 0, guess what?! You're playing stock. If you see a number other than zero, then they're your lives. How little did he play the game to not pick up on that?
He says that supers don't kill with the same rate of damage.
That's just plain false. It's very simple and works the same for every super. You get hit by it = you die. There is no "rate of damage". There are 4 characters (Heihachi, Parappa, Toro, Spike) with unavoidable lvl 3's that are limited to 3 kills. Other lvl 3s generally allow for more kills when used well but are avoidable. I don't get this complaint. Unless you're expecting every super to have the same animations and hitbox. That would just be lame.
EDITED
4 ≈ One







