snowdog said:
You won't see them in the same boat with the Wii U thanks to Nintendo's forward thinking with regards to their choice of GPU and architecture. It's going to be much easier to port to and from the Wii U, PS4 and 720 than it currently is to port between the Wii U, PS3 and 360. And you'll probably find the Wii U being the lead platform for multiplatform titles if publishers want a Wii U SKU. My reasoning behind this is quite simple. The Wii U is going to have the largest marketshare, it's going to be the least powerful of all 3 consoles this gen, it's got a standard rendering pipeline and a similar architecture to the other two. The second in that list is the most important of the lot. It makes sense because doing things the other way around means you could end up with a game too large in scale for the market leader to handle. That's why the vast majority of 6th gen games had the PS2 as the lead supplying up-ports to the PC, Xbox and Gamecube. |
But how can you be so sure that it'll be the market leader?
Aaaand I see ninjablade's already replied...^^
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Furthermore, I think VGChartz should add a "Like"-button.







