In the gaming industry, there no smoke and mirrors. Hard work, effort and talent are required to make a great game. Say Game A sells 1 million copies from a company of 50 developers. That's split between the publishers and developers, as well as many other people.
not true, artists get at best 1$ of every record sale while the rest goes to the record company and their employees and execs, if you have a band that 1$ gets divided up even more.
Edit: Additionally what d21lewis said.