HoloDust said:
http://gamrconnect.vgchartz.com/post.php?id=5037730 I was under the exact same impression - that FPGA might be something that's inside in addition to traditional GPU. Now, is it for image proccessing or it got something to do with recent (and not so recent) implementations of ray tracing algorithms on FPGAs I can't even guess, but it would be interesting to see something like that inside next gen. As walsnufir also pointed out in other thread, developers bitched about CELL - now, how about programming on circuit level LOL |
Ray tracing in a next gen console? Seems like a pointless expense for Sony/MS as I don't see many devs using it or taking full advantage. They'll probably just stick with rasterization and shaders.