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curl-6 said:
green_sky said:
I don't get it either. People just lump everything together. There are so many old school kind of games with hard challenging gameplay. Those barely sell though. I don't know why these complaining people are not buying multiple copies of those. Personally very happy with the generation. The controls are much better, the normal difficulty is normal and not impossible. Also games can be patched (that is both good and bad as sometimes they don't test them enough). Best value for money with price drops and multiplayer options. People just want to live in the past with their nostalgic memories. 

It's not about nostalgia or living in the past. One could equally say the love for the 7th gen is based on "ooo, it's shiny and new!"

There have been some positive changes in the 7th gen, like motion controls and production values, but I believe there's been just as much negative change so it balances out about equal with the 6th gen.

For me, games are about fun first and foremost. That's their entire reason for existing, as essential as a car's ability to move. When you take control away from the player, you take away the fun. So many games today take what would have been a playable sequence last generation and replace it with some crappy movie sequence where, if you're lucky, you mash "A" to strangle the final boss. That's vastly inferior to an actual playable confrontation.

I'm not arguing that games should be harder, I'm arguing that they should stop trying to be movies and actually be games, because most of the time, the more movie like a game gets, the worse a game it becomes.

Fair points. You are in David Jaffe camp of video games which focus on core gameplay. The thing is though that multiplayer has seen such a big rise this generation and it is pure gameplay. Other than opening where they tell you to race, fight, shoot, etc it is just pure gameplay. The single player experience is where the games have taken control away but that was there last gen too. MGS was always half movie and half game. God of War is same as it was back than, Gears you are in control most of the time. Valve games continue to give you full control even during cutscenes. There is only i guess some offenders like Uncharted but even than most of the cutscenes are so short. The experience is mostly enhanced and it brings in new players. 

The Wii did that in their own way by making the controls simpler. What i am generally getting is that new and shiny has always been there. Every generation the coat of paint looks better and we sit in awe of it. Not much has changed and the variety of games is far wider this generation across platforms than ever before. The old school games have made a strong comeback with indie and smaller teams. JRPG's have a taken a hit it seems but i am no expert on them. 

So i just want to point out the far more option and variety of games available. If you don't like cinematic experiences than there is just way too many other games. In fact i feel the market is saturated quite a bit. Last year i had more time to play games than ever but even with one console and pc i could barely keep up with the number of releases even from previous years. 

Anyways i hope you find the upcoming generation enjoyable. Happy gaming.