JWeinCom said:
If it was simply a matter of supply constraint, then you would have expected to see some kind of surge once the supply chains righter themselves. That's what you saw with the Wii since it was actually a matter of supply constraint. Demand for the Wii was high, so sales stayed high throughout its entire first year. The 360's sales for its first year were average to below average. If the X-Box 360 had really high demand, sales throughout its first year would have been higher. The sales pattern just doesn't show that this was a system in high demand at the time. In its first holiday season (November and December) the Wii U sold 930 K. In its first holiday season, the 360 sold 558 K. These are only US numbers. The X-Box 360 hit 960 K at the end of its first February. So were the supplies still constrained until the end of February? And how exactly did you come to the conclusion that the actual demand for the 360 was nearly twice what its sales reflected? Why did it take the X-Box 360 nearly 4 months to reach what the Wii U did in 2? |
here is an artcile talking about january 2006 npd http://www.gamespot.com/news/january-game-sales-slumber-6144188, you asked why did it take 360 4 months instead of 2, the anwser is simple, its because the 360 was completly sold out on the biggest shopping holiday of the season, it sold every unit it had availble, they lost sales, for refrence the orginial xbox sold 1.4 million compared to wii u 850,000 in the same 2 month time frame, you can sugar coat it all you want but 360 probably lost at a million in sales cause it idid'nt have enough units for the holiday shopping season.







