By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ninjablade said:
JWeinCom said:
ninjablade said:

AC3 came out the sametime as 360 and ps3, and blops came out a week later, so what gonna convince them, you guys think nintendo games, both gamecube and n64 had amazing nintendo games, look how they sold.


1.  The X-Box 360 sold poorly because of shortages?  Then why did monthly sales stay below 500K for about a year?  The 360 wasn't particularly hard to find after a little while, yet there wasn't any sort of surge. Even in its second december on the market, the X-Box 360 only sold 2,000,000, or 300K more than the Wii U did in its first December, and by then, any supply issues were undoubtedly worked out.  Three Decembers in?  The system was at 2.1 million.  Stop making up this imaginary massive demand for the 360.  Even if Microsoft made a gagillion 360s at launch, it would have maybe sold 2.5 million its first holiday season.  That would put it pretty much right in line with the Wii U, and that figure is being quite generous.

The 360 didn't sell that strongly for the same reason the Wii U didn't sell very strongly.  It didn't have a lot of games, since you know, it just launched.  As libraries get better, consoles sell better. 

2.  It's not a matter of when they came out, it's a matter of exclusivity.  Nobody with any bit of common sense would expect BLOPS 2 or AC3 to be exlusive.  Please try and explain to me the thought process of a customer who goes out to buy a Wii U to play Assassin's Creed or Black Ops 2.  They're not system sellers, and nobody with any shred of common sense would expect them to be.

3.  Yes, Nintendo games will sell the console.  Nintendo has so far released 3 first party games, and only one of them from an established franchises.  Nintendo has developed a much broader appeal than they did in the Gamecube days. Mario Party, Lego City Undercover, Brain Age, Animal Crossing, Mario Kart, Wii Fit, Wii Sports, etc.  Not to mention the potential for new franchises.  Basically you said, "well if every Nintendo gamer didn't rush out on day one for New Super Mario Bros U, clearly nothing will ever make them buy a Wii U in the history of ever."

I never said 360 sold amazing, i said it always put up decent numbers in the us, now the wii u with out being in supply constraint sold 475,000k in december, show me a december 360 sold that bad or even close to that bad, there only on december and its only cause it was sold out and who in the world expects a system to 500k a month in the us, good sales would be from 240,000 to 350,000 a month.

If it was simply a matter of supply constraint, then you would have expected to see some kind of surge once the supply chains righter themselves.  That's what you saw with the Wii since it was actually a matter of supply constraint.  Demand for the Wii was high, so sales stayed high throughout its entire first year.  The 360's sales for its first year were average to below average.  If the X-Box 360 had really high demand, sales throughout its first year would have been higher.  The sales pattern just doesn't show that this was a system in high demand at the time.

In its first holiday season (November and December) the Wii U sold 930 K.  In its first holiday season, the 360 sold 558 K.  These are only US numbers.  The X-Box 360 hit 960 K at the end of its first February.

So were the supplies still constrained until the end of February?  And how exactly did you come to the conclusion that the actual demand for the 360 was nearly twice what its sales reflected?  Why did it take the X-Box 360 nearly 4 months to reach what the Wii U did in 2?