Otakumegane said:
S.T.A.G.E. said:
Dark_Lord_2008 said:
Button mashing JRPGs and turn based JRPGS solely depend upon pure luck to progress a little bit further in the game. WRPGs are far more story driven and open world games. Mass Effect trilogy, Fallout 3, Skyrim and Oblivion were clearly better than FFXIII/XIII-2 and the countless lacklustre JRPGs that were on offer this generation.
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Ugh...JRPG's are based off of tactics. They simplified JRPG's this gen in Final Fantasy to please the western audience by allowing action spam.
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Precisly, I like my thought out combo strings and dmg calc formulas. Luck is minimal in JRPGs (unless you're a theif class). Even the most button mashing of Jrpgs (Tales) has unision attacks and combo counters.
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Exactly. JRPG's took far more thinking and Skill than WRPG's with much moe immersive stories in the PS2 era, bar none. Westerners demand easier gameplay, which is why they take to action RPG's more. They would rather play and be rewarded by reflex action. Final Fantasy Versus XIII is getting so much buzz because its a Final Fantasy with Kingdom Hearts gameplay. Westerners love Kingdom Hearts.