KHlover said:
By that logic every launch game ever should be successful - these games have the most time to sell. But growing userbase != growing sales for existing games. It might manage a few hundred k extra, but I don't think it'll ever sell 1m retail. |
No I'm saying your argument that expecting 500k LIFE TIME SALES from a 4million user base is wrong. It's rather selft explainatory. They will definitely have expectations for the initial sales based on the current user base and life time sales based on expected user growth over time.
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