bananaking21 said:
osed125 said:
Soundwave said:
osed125 said:
Soundwave said: The PS3/360 were future proofed because of their bleeding edge specs for the time. They were bred to be marathon runners. Wii U is definitely not that. It needed a good start much moreso. |
Imo the games will decided that, not the graphical advantages.
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Even if that were true, which I don't think is entirely accurate (games like CoD, BioShock, Battlefield, etc. would not be the same experience on lesser hardware), Nintendo is out of luck here because third parties don't give two hoots about them.
And Nintendo is somewhat their own worst enemey here because they refuse to let go of the Mario/Zelda/DK/Pokemon safety blanket. Are they willing to invest real marketing and development dollars on an IP to attract new audiences now that the casual gaming bubble looks to have burst for them?
We'll see.
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I will keep saying this and I know a lot of people will disagree with me, but games are the most important, not graphics.
Nintendo will need to play a big part in accomplish that, that's for sure. Looking back at the PS2 (the weakest console in terms of power during that gen) and the console took all of the third parties attention and people didn't care the graphics were worst (just to give one example: RE 4). I'm not saying history will repeat itself with the Wii U (after all I don't have a crystal ball), but last gen brought us so many surprises that anything could happen, nothing is set in stones.
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but graphics are down to a consoles power and lets be honest the WiiU's power is considered on the same level as PS360, it might be stronger yes but not by much. and what is the real reason games like Red Dead Redemption and Skyrim havent been released on the wii? is it because of thrid parties hating nintendo? no thats just a childish claim. its because the Wii couldnt play those games, not in a million years. yes games are the most important, but console power is an important part to getting these games. its why games like battlefield3 released on ps360, it was because they were desgined to last. can you honestly say the same about the WiiU?
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Like I said before developers wouldn't have to make an exact game. Capcom made RE: Deadly Visions for the DS and that game worked great for the system. Rockstar made GTA: ChinaTown Wars also for the DS and that game is incredible fun. Okamiden is another example. Good developers know how to work around the systems they have in their hands, it does not mean the games will need to be exact to other versions.