Euphoria14 said:
You say I grasp at straws with naming games outside of E3 and claim I don't get a clue because E3 has none, which is why you asked. You were proven wrong. Now you continue to say I don't get it. How do I not get it when everything you claim I prove wrong? I don't get what? That iDevices are suddenly proper gaming devices like I said from the start? Soul Sacrifice not being on iPhone proves nothing except iPhone has no buttons or that iPhone doesn't have games made by SCEJ. Now, if buttons = proper gaming device is your real argument then it is a poor one.
Jetpack and Cut The Rope are also only (2) games. IOS is bigger than that. They all won't arrive on Vita and you know that.
The conversation should end here as it clearly isnt going anywhere. |
Enough, you're reading out of context, and out of the passion you have for iPad. The fact of the matter is Its an app device with the ability to play some games, it can't play every game. End of story. You keep wanting to prove its more than that and its a futile attempt.
I doubt Vita will rely on mobile games to sell because what it needs is bigger full games that will make it stand out, and not games like angry birds.. Why would a consumer buy a Vita if the sam mobile games is on their phone or tablet. The consumers needs to be aware of how the Vita stands apart from ios, and the only way that will happen is with unique games that stands out from 5-10min pick up arcade mobile games.
The A9 CPU has so much potential. It can render more objects, enable online play like MMOs etc. Like we both agree on, the A9 CPU and OLED will get cheaper to make, thus it puts Sony in a good position to make profit or allow a price cut. The price is as I see it as the only problem it has.








