DaRev said:
yeah, but isn't that a bit expected that the first time you buy a console, you would buy at least two games? So if I'm readng your chart correctly, the fact that Sony was selling 4.5 games when the pS3 was at 19m in 2008, |
Yes they sold more software than 2008. But global software for both the 360 and PS3 is down by 8% from 2011. We are already on the downslope and the drop is only going to accelerate from here.
The game purchase rate is more a measure of interest level than anything else. People were most interested in these consoles in 2008. Your early adopters were still in and interested, and the mass market was in there and buying lots of games. The interest level has now dropped below what it was when the consoles launched. The early adopters are all long gone, the mass market doesn't really care much anymore, and now you have the late adopters picking up the console. The late adopters don't buy much anyway though. More likely they buy used games.
We are likely to see a similar drop in interest this year (about -0.5). That would means the average gamer is only picking up about 1.5 games per console for the whole year. That is a far cry from the 4 or 4.5 we saw in earlier years. What does that mean for publishers? The average gamer is probably going to buy what they consider the biggest game of the year, and then maybe one other game. Likely something with a lot of hype too. That is a tough pool of customers to sell to when they are buying so few games. It is much easier to catch a consumer's interest when they are going to buy 4 games in a year. That means the big titles will be fine, but it will be increasingly difficult to sell the midrange stuff. That is a very difficult environment for publishers to survive in. That includes first party publishers, since they need to sell their games too. The less total games sold, the less licensing fees they get too. We already had one year of decline and this year will be another.
It is time to move on.
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