Player2 said:
I was just trying to make life a bit easier, not to make gameplay changes An alternate way (but less effective as it doesn't guarantee a 127 stat point spread) is to reduce the cap to 252 EVs. But yeah, nothing is definitive with those EV reducing berries around. Luckily they don't reduce EVs to 100 if they were above 100 anymore. The best way to encourage different spreads should be to increase the 510 EV cap (756 allow to max three stats). This would make mixed sweepers a bit more viable again, being able to max both attack stats and speed. The drawback of this is that defensive builds would be able to max HP and both defenses. Tweaking the EV to stat point ratio there's the possibility that putting EV points to get higher bonuses (252/252 Attack and Speed to get 85 stat points in each, for example) could be the most efficient way to allocate EVs in most cases again. |
Well, with a higher ratio, more people would soup up sweepers as they currently do at first, but with the extra points, walls can be much more effective and some strong sweepers that have slight wall capacities (like Tyranitar or Salamence) would rule the Meta. Imagine a modest mence with the current extra 63 points on Sp.Att and Speed, but this time also with an extra 40 stat Def boost to outlast that first Dragon Claw from a Sweeper adamant mence. It would give you time to set up a DD and basically you'll plow the field.
While increasing the EV cap to allow three stats, what you would see is an increase of Wallers. I shudder to think what a Relaxed Ferrothorn would do with the following spread: 252 HP, 252 Att, 88 Def and 168 SpD. You'd basically get a perma OHKO Gyro Ball to anything except Steel Resist.
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. It worked in Gen 2 too.
.