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I see where you're coming from, but I think the only thing I would really recommend Nintendo do (and what they should have started 2 or 3 years ago) was build a software strategy that doesn't leave "holes" needing to be filled by third party publishers ...

Essentially, move back to a second party strategy similar to what they had with the Gamecube with the exception that they would be funding (roughly) twice as many games. If Nintendo was producing 6 to 9 core, 6 to 9 casual and 6 to 9 cross-over games a year they couldn't produce games for every genre every year but they would produce enough games every year that most gamers would be interested in a handful of them; and, since third party publishers generally follow succes, there would probably be a lot of similar titles released for Nintendo systems as third party publishers copied the formula.