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BasilZero said:
binary solo said:

How do you equate adapting Spiderman with SoTC? Spiderman is a comic book series which is virtually a pre-made story board for a movie. The fact the movie changed things doesn't alter the fact that they started with almost the ideal source material. It has important stuff like...you know... dialogue already written. Not to mention a plot with sufficient substance to carry a 90min - 2hr movie. SoTC is almost the opposite of ideal source material for adaptation, as such it would have to be subject to considerable alteration as to not resemble the game in the slightest. 

Better to take the idea of SoTC and make a movie called something other than SoTC.

My prediction would be that this movie will not be the one to break VG adaptations out of the realms of mediocrity.

My pick for a mediocrity busting adaptation would be if you took God of War Chains of Olympus, GoW I and Ghost of Sparta and mashed them all into one movie. With GoW II and III as the potential sequel. I'm assuming Ascension is somewhere before GoW I in chronology so that could be folded into the first movie. There you have plenty of source material (plot, dialogue, theme, setting) to work with.

I'm talking about minor additions and changes to the storyline or the basis of it. Pretty sure they've had changes in the movies (even minor ones) compared to the comic books/cartoon/each movie. The same thing can be said about the movie for SotC, if it was gonna be exactly the same mute character...it would be boring yes ;o?

I dont think even God of War could save the transition between games to movies. They just dont go well together and usually come out more as B-rated movies.

That is unless the movie is animated in CG.

Also isnt God of War Acension a sequel that involves time traveling o.O?

Exactly the point. The necessitiy of making up an entire movie's worth of dialogue for the main character ends up requiring a massive change and departure from the game. For one thing he's got to have people to talk to, which means introducing a new characters who do not exist, and / or having him chat with the Colossi before killing them. Tweaking a bit of Spiderman dialogue and plot is very minor and virtually inconsequential, and is actually a choice on the part of the screenwriter, not a necessity.

I think movies like John Carter and Clash of the Titans (albeit they were not very good movies) show that CGI+live action works very well. A GoW adaptation suffers from the sort of problem Dredd 3D suffered: make it with the right level of violence and it will be R rated and hence get a very low audience even if it is well received by the critics. Or make it with M level violence for a wider potential audience but suffer qualitatively and hence not get many people going to the movie anyway. So then it comes down to making the movie with the R rated violence on a tight budget which then will give it a cheap look and again poor audience. With a cheap CGI look you might as well simply watch all the game cutscenes (plus Linda Hunt narration) off the discs as a movie experience. So while I think there is the potential for a critically well received live action GoW adaptation I don't think there's any adaptation that can be made that would make a profit, so I don't see any adaptation of GoW actually happening even though there's one aparently in the works.



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