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KHlover said:
Mazty said:
KHlover said:
Mazty said:
KHlover said:

The lower picture is Xbox1? The textures are far less detailed (compare the human to the monsters of pic 1) and seem to be a bit more muddy in case of the environment. 

Stop stalking my posts. 

No the textures are not less detailed. They are more detailed and the game is running at a much higher resolution. Stop stalking my posts trying to inanely argue everything - you mistake bump mapping and bloom for detail and ignored the 720p comment. 

That's a coincidence. Also, I posted first in that other thread. I'm not exactly stalking you. I'm just busy commenting on the hot topics.


Such a coincidence that you didn't respond to any of the thread relevant context in my post...*facepalm*

I only wanted to respond to your accusation of me stalking you.

@topic:

 I can't quite agree with his definition of next-gen. I think he focuses too much on the innovation aspect. Also he seems to be a bit too fixated on the CPU and GPU. The WiiU garden and ZeldaU demo already showed a glimpse of what the WiiU is capable of with the outdated(?) CPU, we don't need to hear it again and again. Obviously it CAN be balanced out, so we shouldn't worry too much. 

The issue is that tech demos are never really a good demonstration of what a game will be like as a tech demo will be:
a) Ridiculously optimised
b) Playing to the GPU's strengths.

For example, look at some of the brilliant tech demos by Nvidia. Here's a good example:
http://www.nvidia.com/coolstuff/demos#!/human-head

Now that demo does run brilliantly on many cards, but in reality no game comes close to that mainly because it's just a static scene, just as the garden demo won't have AI involved etc.