Gilgamesh said: At the time how new was the PS3 and X360's GPU when it released, was it based off a high end GPU or mid range? |
From what I remember, the PS3 GPU was/is the equivalent of a scaled down NVidia GeForce 7800 which was a fairly high/mid end-chip at the time although the next gen of graphics cards with combined shader architecture were ready to release around the sametime the PS3 was released.
The 360 used a GPU based loosely on the X1800 GPU of AMD/ATI. Again, fairly high/mid-end. So both were at the lower end of high-end.
Edit: The difference now is that even mid-range cards now require extra power (>75Watts) so Sony/MS may be limited in what cards they choose based on power draw.