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Mnementh said:

As everyone knows, the only way to judge launches is with respect to the prices.

So let's take a look. Some consoles had different editions with different prices. As prices limit the sales, the people with not too much money to spend will tend to the cheaper version, so the cheaper version is the limiting factor in sales and will be used for this comparison.

first week USA, price-sensitive (sorted by success):

WiiU: 421,850 * 299$ = 126,133,150

Wii: 463,466 * 249$ = 115,403,034

XBOX 360: 305,237 * 299$ = 91,265,863

3DS: 350,918 * 249$ = 87,378,582

PS3: 139,044 * 599$ = 83,287,356

PS Vita: 207,105 * 249$ = 51,569,145

first week europe, price-sensitive (sorted by success):

PS3: 516,123 * 599€ = 309,157,677

3DS: 333,530 * 249€ = 83,048,970

Wii: 321,565 * 249€ = 80,069,685

XBOX 360: 231,802 * 299€ = 69,308,798

WiiU: 179,952 * 299€ = 53,805,648

PS Vita: 189,928 * 249€ = 47,292,072

Sum:

PS3: 392,445,033

Wii: 195,472,719

WiiU: 179,938,798

3DS: 170,427,552

XBOX 360: 160,574,661

PS Vita: 98,861,217

I have no prices for Japan, so I omit this.

As we can see, the PS3-launch was not only better than the competition, but spectacular: it doubles the numbers of the second-placed Wii.


Ok, first of all, you are wrong.  The only way to judge a launch is based on supply, not price.  First shipment will always sell out.  

Also, how is it that you compare the lower price sku of everything except the ps3?  The ps3 launched with two skus as well, remember?  60 and 20 gigs...  

Basically, your comparison is flawed and pointless, but good day to you