Mnementh said:
I don't know why price and supply-constraints are important. The console sells what it sells. Surely, price influences the demand, but the same does advertisement and games. Should we say, that PS2-launch-numbers aren't comparable, because the system had good games, was cheap and had good advertisement? Nobody forced Sony to price the PS3 at 600 €/$, they could have reduced the specs and release to a lower price-point. The later release on the other hand is a point, but considering that: WiiU, Japan, first 4 weeks: 644,474 WiiU, Europe, first 4 weeks: 415,426 WiiU, USA, first 4 weeks: 849,068 Sum: 1,908,968 PS3, Japan, first 4 weeks: 197,567 PS3, Europe, first 4 weeks: 743,910 PS3, USA, first 4 weeks: 378,603 Sum: 1,320,080 So, the WiiU launched better than PS3 even if you take into account the later launch. And stop the crap, that this comparison is not working because of the price, otherwise I start to praise 3DO-launch. |
Who praised the sales numbers of the PS3 launch? I said the price was one of the major reasons it didn't sell well early in the generation and started very slow. The Wii U standard is launching at almost half the price the PS3 did, I think that effects sales numbers quite a bit. Pretty sure the 3DO was not a success. And of course supply constraints matter, if the console is always in short supply from the manufacturers then it's harder to buy.
XBL Gamertag: ckmlb, PSN ID: ckmlb







