Runa216 said:
Chrizum said:
Runa216 said:
Chrizum said: Praising OOT is hardly nostalgic, that game took massive leaps in game design back in '98. Of course it has aged but it made such a huge impact, and remembering the game for that has nothing to do with nostalgia. |
perhaps, but Pong did the same thing, as did Mario Brothers, yet those don't get remembered nearly as fondly.
Take the original Mario Brothers, for example. Great game, without it we wouldn't have Nintendo, consoles, platofmers, or gaming as we know it. It's widely considered to be one of the most important games of all time, but nobody's trying to say it's the best game of all time becuase it's not. the controls are sluggish, the level design is simplified by comparison, etc. It's still a great game, but it has aged very poorly. It IS possible to appreciate the contributions and significance of a game without coddling it or staring at it with rose-tinted glasses.
Ocarina of Time is the same deal. It's a great game, holds up okay, but it has aged poorly and is important becuase of its contributions to the genre moreso than it is for its unrivaled design and polish.
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I wholeheartedly agree with you. It's just that, some people regard it the best game of all time relevant to its time, and others compare it directly to modern games in which case OOT obviously falls short. It's a matter of perspective. I would consider Pong and Super Mario Bros. extremely important games, even timeless as they are still easily playable even today. OOT is a masterpiece in game design and isn't all that different to modern games. In fact, I'd call OOT the first game of the modern gaming industry, as its template has laid the foundation for nigh all modern action and adventure games.
All in all, there are many games out there that have surpassed Pong, Mario and OOT, but very few of them were so important, revolutionary and polished in their respective time.
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what about super mario 64? Couldn't that be seen as the first game of the modern era?
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Hmm. Super Mario 64 was just as revolutionary as OOT for its time, but plays a lot clunkier now than OOT. I think what makes OOT more relevant today is its lock-on function and believable world (which really wasn't that common back in '98).
SM64 laid the groundwork for OOT in a way so I guess both have been essential for the future of console gaming.
A game which is overrated is GoldenEye. Sure, it was brilliant back then, but in the end didn't really change anything about the future of console first person shooters.