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The problem for WiiU is its short-term strategy : minimal price that doesn't make room for competitive cut, impressive line up in which Ninty already fired 2D Mario, MH in Japan, BLOPS2, AC3 + a couple of smashing (timed?) exclusive announcements (NG3RE, Rayman, Bayonetta2) and all-out communication in every possible media.

Even with all this they couldn't top the competition. Now the holidays are over the pace will only diminish, and the lack of enthusiasm from 3rd parties will only make it harder for WiiU after spring.