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Soleron pretty much described it. But as something that's in the market about 5 years after the development starts, one of the earliest things to do is project the tech available at the time the production starts - and the cost of it.

Sometimes projections can be off by a wide margin; for example Project Reality was supposed to have it's CPU clocked at 500MHz, but when it came out, CPU was running only at 93,75MHz. Or PS3, it's launch was eventually delayed a year because Cell and BD-drive weren't ready (and the product ended up having one SPE in it's CPU functioning as a spare part).



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.