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Viper1 said:
Rogue Squadron II: Rogue Leader - GC:

X-Wing - 30,000 polygons.
X-Wing Pilots - 4,000 polygons.
Hangar character and other NPC's - 8,000 polygons.
Other ships range between 29,000 and 34,000 polygons.
TIE Fighters - 3,000 polygons.
Star Destroyer - 130,000 polygons.
AT-AT - 13,000 polygons.

Factor 5 were fucking sorcerers.

That and the Gamecube was a seriously underrated piece of hardware from a graphical perspective.

A pity nobody pushed the Wii as hard as Rogue 2 and 3 did the 'Cube.