Darc Requiem said:
What I think he was saying is that the Wii engine does all of the same special effects at the PS3 engine. That does not mean it is pushing the same amount of polygons or that the effects and textures are of the same quality. |
So that kinda supports what I have always thought about Wii's GPU: It's supports fully programmable shaders, just like the PS3 and 360.