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Wyrdness said:

Doing ports won't make their teams familiar with the hardware though, Darksiders 2 for one was ported over to the U by less then 10 people (it only took 3 people to get it running on the U), the U itself has a facility that easily accepts 360 assets with out too much tinkering. Building from the ground up will actually teach the teams more then ports in this case, Capcom are already heavily established among the Wii following they don't really need to go the route you suggest as that's more for newcomers like EA who never really tried before, they don't don't pump out loads of titles but give the userbase titles like TVC, MH, Z&W and the Chronicle games they're most likely continuing this approach much like how 3DS got Mercenaries and Revelations.

More reason to take advantage and make quick money with little effort. It does not have to port everything but a few key franchises, with not too much delay (like DMC between release and July with some extra DLC for free sounds like a good plan). The point is that they don't have anything for the console except for UMHT and they are telling us essentialy that they will not support the console at all for the rest of the year and that is a wasted opportunity.