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KylieDog said:
- Rehashing same old zelda formula
- Awful art style
- Motion plus wasn't needed for what it is used for regarding the sword, but they used it anyway and it was awful.
- Awful use of Motion plus for other things (no IR pointer for aiming things perhaps the dumbest)
- Constant need to recalibrate Motion plus after only a few sword swings
- No challenge
- Bad camera
- No voice work

I'm sure if I finished the game I would have more. Most of the issue can be put down the Motion Plus ruining the game, it was not needed, plenty Wii games without Motion Plus did stuff that SS uses motion Plus for, Twilight Princess is a great example by itself but loads of others that cover a few things TP didn't show, instead Nintendo used Motion plus and introduced a bunch of neagtive issues directly relating from it. Recalibration constantly being perhaps the worst. Game had a massive overuse of motion controls where not needed and they just detract from the game.

Recalibration constantly means you were doing something wrong. I certainly didn't have to recalibrate more than once a play-session, if that.

The only thing i really disliked about Skyward Sword was The Imprisoned.



Monster Hunter: pissing me off since 2010.