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People whining about Fi have issues........

Problems with SS:

no Zelda type day/night cycle.

You can only save to 1 slot NOW (the one you started the game with)  instead of  chose either of the 3 the game offers you.....

Why does gear have to be repaired? (makes the game feel like work.... come up with a real use for rupees like buying houses and furniture or whatever instead of this crap its almost as useless as this stupid red twilight princess rupee eating armor....)

I was a bit disappointed to find out that you cannot land on skyloft without a loading screen.... its not even a big place and yet you have to load....

MAIN PROBLEM:
A few disconnected "Levels" instead of 1 world with only 1 town (skyloft) not enough variation in world design (fewer different dungeon types than earlier installments)  (the same shit happened to  Metroid Prime 3 and   Mario Galaxy they simplify the gameplay for idiots...... T.T )
 
The game felt like work (skyloft -> forest (which works like a dungeon now) -> real dungeon etc.)

There is to much work with not enough exploration.



Thank god there were the story cutscenes without them the game would have felt even more like work.


STUFF I LIKED:
Flying,
cool "motion enemies" (ones you have to attack form a specific angle etc.)
story/presentation
Lanayru Desert/Dungeon