_crazy_man_ said:
KHlover said:
AlphaCielago said:
KHlover said:
FaintZ said: 2D sprites using the 3D effects would be awesome ! (and obvious... ;p ) |
It might sound strange, but I think Nintendo should go 3D on the 3DS (I'm satisfied if the Pokemon look a bit better than in Gale of Darkness) and do a 2D Pokemon on the WiiU. After the Rayman Legends demo I have fallen in love with 2D games in 1080p.
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How do you mean? Would you like to have a sprite based game on the Wii U? Because Rayman Legends is technically a 3D game that uses a 2D enviroment. I don't know how it would work, depending if you mean that the Wii U should make use of the same format as Pokémon in the handhelds, but in polygons.
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Rayman Legends is a 3D game? I always thought it was just multiple layers of 2D. But yeah, I'd envision the handheld format with crystal clear sprites and improved background, animations and everything in FullHD on the WiiU.
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It's a mix of both. Legends is is mostly 2D but you see 3D objects overlaid too into the background environment. They have a low polygon count, but have superb animation and are sympathetically lit which allows them to fit in well with the 2D elements. There is also 3D lightmap dynamically overlaid onto the environments.
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Good to know. Maybe that's why the game looks soo gorgeous^^