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OceanJ said:

3rd Party Dev's by & large are passing the Wii U by.  Actions speak louder than words.  They've spoken with their actions.  

Asym games are too complicated to develop, regardless of how easy the Dev Kit is for Nintendo.  

Sure, we'll see some games with trite GamePad features, because they feel obligated to use it...or else, why is the GamePad even there?

But only Nintendo and Ubisoft, who seem particulary enamored with Asym, will make deep Asym experiences.

Maybe if & when Nintendo makes an epic game for their new system, that has Asym experiences that grab the public the same way motion control did with the Wii...3rd parties will follow suit.  But they're not going to bet big on Asym until Nintendo proves its value.

As far as launches go, the Wii U had a small first party line-up (2 games) and was still one of the largest launch libraries of any console; and, while there were a lot of ports, the Wii U had many highly reviewed third party games. I wouldn't say that is a bad sign as far as third party support goes.

With that said, until E3 I also wouldn't say that the Wii U's third party support is great; but I do think it is shaping up to be substantially better than the Wii's third party support was.