F0X said:
JGarret said:
F0X said:
JGarret said:
dahuman said:
JGarret said:
If only they can release more quality games in a shorter period of time...granted it´s no easy task, but it´s definitely possible, Squaresoft did it (look at that very small list on my previous post), RARE did it.
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Not with current hardware levels, they'd have to go back to making stick figures for that to happen lol.
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Well, as long as it´s not only one game every 5 years....before Xenoblade, what did Monolith release on the Wii?
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Disaster: Day of Crisis. A game that convinced them to stick to making RPGs.
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So, only two games.Now that Xenoblade is critically acclaimed (and are sales good?), hopefully they only stick to RPGs, and release at least three in a single generation...since JRPGs (that aren´t Final Fantasy) tend not to employ the latest and greatest graphical technology, and being part of Nintendo, who has no interest in hardware arms race, then that must count for something in them being able to release more quality games.
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Monolith is an artistic studio. I imagine they can pump out a nice-looking game at a decent budget. The hard part depends on the size of the game.
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The size of the game should be no problem. Xenoblade is easily a 100+ hour game. I think Project X Zone is up there also. The size of an RPG really depends on the scripted events and the story so as long as they can spin a semi-interesting tale there should be no problem and most of their Xeno seris games show that.