By using this site, you agree to our Privacy Policy and our Terms of Use. Close
trestres said:


I need to agree with this. Wii U's launch lineup consisted in multiplatform games  which are huge on other consoles or that came way too late after the other versions were released on the 360/PS3.

There is barely no incentive to buy a Wii U for who Nintendo themselves called "core gamers". In order to succeed as Nintendo expects Wii U needs exclusives from third parties, many of them and mandatory big games or frm well known franchises. Stuff like a 6 month old game with added content won't make a difference and will simply scare 3rd party devs away due to the abysmal sales, like we've seen with most of the software so far.

Snip


Edit: And where are the new IP's from Nintendo's side?? Those new games that make clever and unique use of the Wii U's features. This was a clear mistake on the 3DS launch and it looks like it wasn't redeemed.

Nintendo doesn't need to release their big hitters as they are already close to selling out anyway with what they have at launch. They need to time their releases to supply and the release of the next generation consoles from Microsoft and Sony. If they released Pikmin 3 on the Wii U launch it means that they'd have had a hole in the middle of the year when sales start to dip from the launch excitement. What they need more than anything is to sustain sales through the first year because the one thing they need the least is to have people start a firestorm of rumours about how the console is failing as that is extremely damaging to the perception of the console amongst the people who matter, developers and publishers when they decide which consoles they want to support. Doom and gloom has been used to good effect in the past and the best example is the Dreamcast vs PS2 and I wouldn't be surprised if there is a real attempt to 'Dreamcast' the Wii U as well.



Tease.