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Soundwave said:
selnor said:
Soundwave said:
DieAppleDie said:
Nintendo did not refuse to use CDrom on the N64, they couldnt find a partner in time to meet the deadline


Blatantly false. Not only did they have a CD-ROM deal with Sony which they went back on, they had one with Philips as well. 

Sony got greedy. Nintendo didnt turn on them. It was the other way around. Obviously it worked for Sony. 

Part of me thinks although both Japanese if Ninty stopped Hardware they would climb in bed with MS as Sony F**Ked them over all those years ago.

 

This is actually not true. What people gloss over is that there actually where THREE deals Nintendo signed for the CD format --

1988 -- Signed with Sony. Someone in Nintendo's legal department made a boo-boo apparently, because the contract gave Sony a large chunk of CD licensing fees. 

1991 -- At the June CES show, Nintendo floors Sony by making an announcement with rival Philips the day after the Super NES Playstation is announced. 

1992 -- Sony and Nintendo reconcile. Sony agrees that Nintendo gets all software royalties. The deal would allow Sony to make a Super NES + CD-ROM hybrid (the Playstation), but this wasn't a big deal, there were Famicom + Disk System combos made by Sharp in the 80s for the Japanese market as well. 

1993 -- Nintendo basically cans all development in any CD tech, basically riding out their Philips deal by letting them release some token Mario/Zelda games for the Philips cd-i (Hotel Mario, etc.). In August 1993, Nintendo reaches an agreement with Silicon Graphics to create a next-generation system dubbed Project: Reality, which will be cartridge based. Sony, reeling from being cut out of any partnership with Nintendo opts to go on and make their own game system, the Playstation.

Also a myth. Sony wanted more at the end. Nintendo didnt want to give them that much. The actual PS design was originally penned by Nintendo. It released in exactly the same design. They literally left all on the table and restarted completely. Trying to source with Phillips. Which was taking to long so Nintendo ad no choice to keep to an already late schedule to the generation and go with the familiar cartridges. 

Although expensive cartridges are the best choice even today. N64 ( admitadely with an amazing compression engine ) fit 2 PS CD Roms onto a a mammot 512mb Cart in Resi 2. With R&D cartridge size could be huge today. Although game costs would rise to that of the Snes and N64 era. Overtime though it surely would get cheaper to make. 

But thats another story. I do miss no load times at all. Robustness and awesome looking carts. But this is really a pipe dream.