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famousringo said:
azrm2k said:
Wii-IGN:
but from what we understand the company would need to run local servers to ensure low latency online play, and it has evidently decided not to do so.


That's bull. My NA MOH doesn't have low latency online play and yet I don't get a refund!

It would if you were connecting to those NA servers from Australia.

Bascially, EA doesn't want to incur the costs of setting up servers to cater to a small Australian market. I'm sure Australians will let EA know what they think of this policy with their wallets, and more than a few angry emails.

Edit: I think I misread what you were saying about latency there. Still, connecting to NA servers from Australia would have pretty much unplayable latency.


 Hehe yeah I was mocking the game and how I usually get bad lag in my games.  

The amazing controls in this game are both a pro and con.  Pro obviously because they rule (all except for the mortar... god I hate that thing in campaign).  Con though because you realize such great controls are wasted.  They could be used as building blocks for an amazing FPS on the Wii but MOH:H2 is not that FPS.  Not just the bad online play with lag and invincibility glitches, but the campaign is mediocre at best with a pretty dull cookie cutter WWII story and horrendous AI.