psrock said:
Everything you just said works in two countries. Kinect: It went from the fastest selling product to a non issue. And it sold most of it in the US. Live: It lost the reason for paying for it years ago. People have moved on from way more popular social network (MySpace), this is nothing. As far as marketing, big launches won't win generation. |
Kinect is still important because it is still selling. If people still want to buy Kinect then Kinect 2.0 ought to be a reasonably viable choice as well. It is something unique and likely as valuable at the moment to Microsoft as the Halo franchise if not more so given the slight decline in the fortunes of Halo over the generation. They can solve the issues of the space requirement, finger tracking, 4 people tracking and reliability of voice/gestures with the march of technological progress. I think of Kinect as another important franchise like Wii Sports. It is something unique and therefore they can address an exclusive part of the market like for instance how Nintendo has a core fanbase who rabidly buys their titles.
I wouldn't say that everything applies to two countries. Just because Microsoft hasn't sold as well as Sony in say Europe doesn't mean that they won't sell a good number of consoles in that region. The Xbox 360 lead over the PS3 in the U.S.A is more significant than the deficit to the PS3 in Europe. We have Europe at 23-28M and U.S.A. at 38-23M respectively. The European market is also complicated further by the greater penetration of PC gaming and the Valve console if it ever releases is likely to be more successful there as well.
Overall I would say that Microsoft is my pick as the one to beat in the next generation because they are strong in some big markets and they have the money and experience now to expand to other nations as well.
Tease.







