Aielyn said:
I find it hilarious that you're once again complaining about my lack of concisity, even as you write nearly incomprehensible blocks of text. Ad hominem is where you attack a person, rather than their argument. Your assertion that I attacked your argument as a fanboy argument does not categorise itself as an ad hominem, as it was a matter of attacking an argument, and not you. But then, I didn't even do that. The only thing I did was attack your choice of words as being reflective of a trait I had predicted about you. It was independent of any actual argument being made. Indeed, the part that you're referring to was one relatively short paragraph in a reply that you were complaining about the length of. Did you not read the rest of it? Indeed, I've pointed out a response to everything you've said here, except one, which I'll address below. For the rest, read my previous posts. There's a reason why I put a lot of detail into them - so I don't have to keep repeating myself. So, the one point to respond to? The claim that RE:Chronicles didn't sell well. You compare it to Just Cause and Dead Island. There are multiple issues with that. The biggest one, though, is that Resident Evil: Umbrella Chronicles was a spinoff title that was a lightgun game, released less than half a year after Resident Evil 4. On a console that so many fanboys deride as being "casuals only" or "not for core gamers", you're talking about a game with multiple reasons for "weak" sales, yet still managing more than just "healthy" sales, but significant sales. Now imagine what would have happened if they'd followed it up with a new Resident Evil game in the style of Resident Evil 4. And what I find hilarious is the "market leader" commentary... which always contradicts the other equivalent arguments. Apparently, because it had a higher install base, it must sell more of every game - actual game markets be damned. |
Concise =/= consistancy. You draw comparisons between the Wii U and the Wii which is just jibberish with no logical thought behind it.
Those sales weren't healthy. It proved that the 360 and PS3 are considerably more profitable to develop for.
Well yes, if there are more WIi's sold, then you would expect that console to sell a greater volume of exclusive games rather then considerably less. If it sells less then the 360 and PS3, then why not just develop for those two platforms and triple your sales? Your argument has no basis. You think devs should make WIi U games as it will win customers over but you are completely ignoring just how many customers it'd win over. The answer is not enough to justify the development cost, more so when you consider the 140 million PS3/360's out there.
But then again, maybe everyone in a multibillion dollar industry has it wrong and a random wii u owner on a forum has it right....







