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Barozi said:
Nem said:
Barozi said:

The melee combat is not innovative at all. Sleeping Dogs was planned as a True Crime sequel and extensive melee combat has always been the main focus of that series (besides driving cars). GTA is more about guns, TC about martial arts.

Environmental takedowns are not new to gaming either, but at least they don't fall into the generic gameplay category just yet. Though I'd still say that this feature is not fully developed.


Maybe not, but they are both innovations for the genre. To have all those GTA functionalities (sandbox, structure) and on top of that a good melee combat (and a better shooting controls aswell). Also i can one-up that with a car attack button (ramming), the ability to jump to other cars while in another car and obviously the envyronmental takedowns themselves. I think its obvious that sleeping dogs is better than GTA in every way except graphics and possibly story, given the one on sleeping dogs was promising but didnt completely realise the potencial (maybe cause development got interrupted at some point and they just wrapped it up once they got the deal with square).

The only reason GTA sells more and gets better reviews is because of what it did with GTA3. Its been an industry darling ever since.

Personally i got tired of the gameplay mechanics while playing GTA3 when i was getting to the end. I finished it and i havent bought another GTA game since. I did play bits and bobs at a friends just to know its not changed at all. Its a boring game all around. You have the most fun in it commiting a crime and trying to escape the police. And that isnt even part of the main game.

I cannot agree with that at all. GTA IV is a far superior game. Furthermore Saints Row might also have a word with you and I also throw in Just Cause 2.
Sleeping Dogs is hardly the top of the genre.

- Proper melee combat (Batman Arkham City and lots of other games)
- Car ramming (even though I think it totally breaks the immersion since Sleeping Dogs is supposed to be somewhat realistic) was already in Driver San Francisco (and probably other games before).
- Jumping to other cars was already present in the Just Cause series.
- Use of the environment to take out your enemies (many other games), though that is the only feature that is somewhat advanced compared to the rest
How could you call that innovation when other games already had them before Sleeping Dogs ?

And all of my examples are from sandbox games.





Ok, once again. There was no game with the same framwork (by that i mean a modern city sandbox) as GTA that had them all.

You may say game A had one and game B had another, but this one had them all in one place on one pretty complete package of enjoyment. I dont know how you can say GTA is better since it doesnt have all those features. It only has graphics.