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Aielyn said:

I know what you mean - after all, Final Fantasy VII was a flop when Square Enix put it on a different platform from the one that its predecessors came from.

Meanwhile, as far as many gamers would be concerned, Metro: Last Light would be a new IP. This doesn't just include those who owned Wii, since the first game sold well under a million copies.

I also notice you completely ignored my question at the end. It wasn't rhetorical... at least, not in the sense that I didn't want an answer. I'm making a point, that people that own multiple consoles choose which console to play a game on based on something other than which platforms the game is available on. You falsely assume that, since they own a 360 and/or a PS3, they would have no interest in buying the game for the Wii U, or that they wouldn't be any more likely to buy it for the Wii U than for the 360 or PS3. In other words, you falsely assume that they wouldn't sell any more copies of the game if a Wii U version were released than they will with only 360 and PS3.

But even if it were true, the Wii U is a new console with new features, and establishing a market on the system now is a good idea.

Oh, and "limited resources"? Give me a break. They originally announced that the Wii U would get the game, a year and a half ago. If there were resources sufficient to cover a Wii U version then, there's no reason to assume that such resources just magically disappeared.


Did you honestly compare a direct sequel to a niche story/atmospheric FPS game (which has sold over 1.5 million by the way) to FF7? 

The situation of those 2 games are nothing alike. FF was the biggest RPG franchise around at the time so had massive brand power going into the transition, it was an exclusive to an entirely new platform from a new company that already had a large instal base, was moving the franchise in a new direction in terms of tone and presentation, was an origonal story, and most importantly had the biggest advertising campaign of any game at the time. Sony pumped millions into making FF7 a success, as they saw it as a key tool in establishing the Playstation brand. M: LL would be none of those things on the Wii U, and Nintendo sure as hell wouldn't be co-publishing the game.

And have you been living under a rock? How can you be unaware of THQs financial situation at this point? The company is on the verge of bankruptcy, and have killed off 5 entire  studios in the last year and a half, dropping a likely unprofitable drain on resources which could be spent making the base game better isn't a stretch. They can't really afford to throw away money to try and establish a new market on an unproven platform, when they may not even exist long enough to launch the game in the first place.



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