M.U.G.E.N said:
uhh I don't see how that being taken into consideration (and yes it was brought up) would have changed anything. It would just mean that with limited resources they deemed it wasn't a worthy venture for them. This could mean they either don't see much sales potential in the long run on the wiiu for their game OR problems with the hardware makes it a too difficult of a task. I think the main reason this got a lot of attention is because of almost all multiplats performing weaker on the wiiu compared to ps360. We also had the ram confirmation a week or so earlier. We also had a lot of vague rumors flying around about the cpu as well. So it's a combination of those things. That's pretty much it really. ps: Just remembered..another reason why it got so much attention was because right after a dev from DICE said he has heard similar things about the wiiu as well. |
like i say before it was not ported for a power (WiiU power) problem, so all this is reduced to the installed base of the WiiU, so the more WiiU's are in people hands more third partys are going to support the system that is all.
34 years playing games.







