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wiiforever said:
^exactly so we still don't know whether there will be any lag when playing across greater distances.
btw: can't u play online across the world? if that was so, imagine the lag then

 Someone played from California to Sweden I think...and there was control lag.  No lag spikes or glitches, just control lag, which might be considered worse for some.  Meaning you press A to attack, and you don't attack until however many milliseconds later...it was apparently considerable but not unplayable.

But that might be because the Wii's online system was not set up properly in the States and Europe...they were using Japanese Wiis.  But I don't know how that system works...if it's peer to peer or if it uses Nintendo's servers.  If they were able to play...apparently it's already working in the US and Europe...perhaps not optimized though.

But I think there was a match with a US location and Japan and it went fine, no lag.



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