CCFanboy said:
There is more to this then the others releasing and it all being over. You need to look at it more realistically. Not every developer will want to jump on major power systems with 5 times the current development costs. Some are happy getting money they wasted back now. Then you need to look at the bigger picture. Nintendo is publishing third party games now so they are making sure they are on there. And even if companies like bethesda (not that I really care about those dudes) and epic (these ones I can say yes) start coming out with excuses, nintendo will have a large fraction of the core console market in japan. That effects the overseas otaku market. Even if sony catch them there (and lets face it ms don't have a chance) if a game from capcom or namco was made as a multiplat for consoles (if ps4 had the controlling marketshare there) they would look at wii u next every time. I'm even expecting square to start it because their new engine can run on wii u. Even if it can't handle ue4. There is simply too much playing in nintendo's favor this time for it to get as bad as wii. Maybe a gamecube situation but not wii. Iwata never promised it would be supported forever. By which I assume he means that he expects some to start making excuses. But nintendo are being too careful this time for it to get that bad. Even if everybody left they are still publishing games. And bayonetta 2 is one case of where the others could be missing out so it goes both ways. As much as people like to dream there will never be one system which gets all the games. But that is good because if there was, we wouldn't have a choice. Anyway I'm going to bed now. I'll check the rest of this tomorrow. |
I think a lot of people assume third party publishers will react exactly like they did in the previous generation, but I'm not convinced of that ...
With the PS2 being an amazingly successful platform for (most) third party publishers, 12 to 18 months before the XBox 360 launched third party publishers began work on games for the PS3 and XBox 360; long before the Wii was even announced. Between the start of development of these platforms and the release of the Wii the vast majority of good PS2 developers were moved towards HD console games because "everyone knew" Nintendo's next system was going to last 2 years before they became a third party publisher. By the time the Wii launched there were few well known teams not working on HD projects, and by the time the Wii demonstrated that it was highly successful publishers had invested too much to abandon their HD projects.
With the Wii U launching earlier, and with how many publishers got "burned" last generation by jumping in without looking, I suspect Nintendo has a better chance of attracting development. Certainly, this will not be true of all publishers but if 2/3 of publishers wait until after the PS4 and XBox 720 release before they decide how heavily they invest in them Nintendo is in a better position to argue for their support.







