TeddostheFireKing said:
Legend11 said:
I agree with him and I think both the WiiU and 3DS have major problems in 2013 and beyond. For starters the 1 year launch advantage (possibly even less depending on when the other consoles launch) is the WiiU's best chance of attracting core 360 and PS3 gamers. So for the first 2 months of that year we have hardware shortages in addition to multiplatform games that either look the same or slightly better or worse than the competition. That's not even close to being enough to have gamers drop $400 so that they can play Black Ops II on WiiU instead of 360. Now we look at the remaining months and see that there are big multiplatform core games like Grand Theft Auto 5, Bioshock Infinite, Crysis 3, Dead Space 3, Tomb Raider, Metal Gear Solid:Revengeance, DmC: Devil May Cry, South Park: The Stick of Truth, Dead Island Riptide, etc that don't have a WIIU version or very likely won't have one at launch. That's not even including the exclusives like Gears of War Judgment, God of War, and Ascension, The Last of Us. It's one of the most stacked first six months of the year ever for the 360 and PS3 and against it Nintendo will have as exclusives Pikmin 3 (which will obviously attract the Nintendo core but it remains to be seen if 360 and PS3 core gamers are screaming for it) and Rayman Legends, a series that hasn't been massive at all on 360 and PS3. So I can't see how anyone thinks that WiiU is in any way well positioned to attract millions of core gamers away from those consoles. As for the 3DS it's kicking ass in Japan and nobody can deny that but for the rest of the World it's not likely going to be able to keep up the pace that was set by the DS much longer. Sure it has games like Monster Hunter 4 coming out next year but those games are unlikely to help it outside of Japan against growing threats like Apple. I think Nintendo blundered by not taking even more risks and making significantly more powerful hardware and money hatting bigger AAA exclusives from third parties but I understand since it could backfire and bring Nintendo to its knees.
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Couldn't agree more. Nintendo's one year advantage is ok, but if they can't even get all PS3/360 games on the system for that year, how good will the support be once the PS4/Nextbox come out?
Very poor is my opinion :/
@Veknoid_Outcast: although the gamecube was cheaper than the PS2 during the later half of the generation, it still sold considering worse than it, consumers saw the PS2's value compared to the PS2. The WiiU will need to be AT LEAST $150 cheaper than the PS4/Nextbox to be succesful in that respect, which I doubt is going to happen (unless Nintendo pulls another 3DS on us).
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You are definitely right about the PS2 crushing the Gamecube, indeed all competition. But I don't think it's approproate to compare the sixth and eighth generations. PS2 launched first, had DVD playback, built upon the incredible legacy of PS1, etc., etc. Gamecube built off the diminished legacy of N64, was marketed poorly, had no Grand Theft Auto, etc.
Also, the $150 price difference is just way too high. Are you saying that if the Xbox 720 is priced at $400, the Wii U will have to be $250 to get traction? I don't buy it.
Do keep in mind that most video game console owners aren't like us. They don't play every game they can get their hands on. They play Halo, and Mario, and Call of Duty, and GTA, and Pokemon, but they don't often invest in low-profile games. If Wii U can get GTA, Call of Duty, The Elder Scrolls, and Assassin's Creed it should do just fine. All it has to do is pump out its first-party titles, secure a few exclusive gems, and get just enough third party support to stay in the conversation.
It would be damn hard for a consumer to pass up a system that offers Super Mario, Zelda, Pokemon, GTA, COD, and Assassin's Creed -- all in HD -- plus multimedia capabilities and a unique social application.