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green_sky said:

Problem is that he just assumes that people who are making the biggest games in the industry don't understand this. Like they would just let their multi million franchises to their downfall without anyone on their team noticing that something seems off in their games. 

I understand what you mean, but I think OP was talking about direction those games are in rather than a state of affairs of their final destination (e.g. doom).

@o_O.Q. You make good points, I'm not knowledgeable enough to argue at this point. But to tell you my PoV on it, I think photorealism is possible, personally, and can make it into the convincing territory. As long as the style (life of characters and world) fit with reality or a possible reality in our universe, it'll work imho. This far, problem is, those who made robots didn't do it right... yet.