lestatdark said:
Even in their best days, they were crappy programmers at best. I still remember with utter disdain the shape in which they released Daggerfall, which had a rather massive number of game-breaking bugs as early as the starting dungeon (Rat or Bat corpses being unclippable and blocking complete doorways, starting with -1000 HP forcing you to rest for several hours or start all over again or the infamous shirt bug which broke the game graphics). |
Their games have always been a shoddy mess when it comes to bugs and flaws, that wasn't my point. Gameplay-wise, Daggerfall and Morrowind were a lot more satisfying than Skyrim and Oblivion were to me and Fallout 3 and New Vegas are also heavily overrated in my opinion.
I remember all the bugs in Daggerfall and Morrowind, Daggerfall had serious issues for sure, especially things concerning the random outlay of the game world. Morrowind had lots of clipping bugs as well, who hasn't sat next to the vault doors in Vivec and written "fixme" (or whatever the command was) multiple times to clip through the door and loot the whole place...
I guess my main point is; Skyrim and Oblivion lack charm for me, they are technical achievements above all.