| Mandalore76 said: I keep hearing people bash the Gamepad as a "non-innovation". Having used the Gamepad, not just for gaming, but for everything else it can do on the system, it tremendously impoves your experience interfacing with the console and all it's capabilities. In my opinion, not using a Gamepad controller on any other next gen system will feel like a step backwards at this point. |
It's a non-innovation because Nintendo has long admitted to having considered this very idea for Wii (based off DS's success) but for various reasons decided it wouldn't be a good idea. They went with the Wiimote instead which won them the generation hands-down.
So what do they do with WiiU? Enhance or reimagine motion controls? No. Add something else (halograms? head tracking?) to make it even more immersive? No. Surprise us with something totally new? No. The pick up the disgarded 7 year old idea, brush it off and call it a day.
This is non-innovative. 6 years ago, it would have seemed like a DS home console but would still be seen as a lot more novel than it is today when people already own multiple touch screen devices. Now it comes across as a poor 'me-too' instead of something original.
Plus what happened to motion controls? After revolutioning the industry and creating all new types of game play they are just tossing it aside (mostly)? This is folly. This allows MS to carry that banner going forward, (while apeing much of the gamepads features via Smartglass) and taking some of Wii's audience with it.







