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sales2099 said:
Dallinor said:

So a downloadable game needs to sell 1m+ to have sold well? That's assuming that they would even mention the figures after reaching that target.

Thatgamecompany mentioned how they recieved fanmail from a diverse spectrum of people, including a 9 year old girl to a 65 year old man after the release of Flower. So their games probably appeal to more than just "hipster minorities".

You really make so many disputable statements. You also should try to stop stereotyping so much.

Ok. 500 000+ then. In which case, XBLA would dwarf PSN even greater.

Age gaps and mass appeal arent the same thing.

 

What's with the arbitrary sales bar? Indie games are going to be vastly different in terms of expenses and expectations. Just saying 500k is the standard for a downloadable title to be successful is ridiculous. What are you basing that on?

Developer Laughing Jackel released 11 games over PSN, their titles together are approaching 1m downloads on the network, they're annoucning larger projects for PSN and the studio is still running. If 500k was make or break, they'd have gone under. 

Yes but wide age gaps and a minority represented by a relatively specific age bracket, together, does not compute. Ergo, their game has reached beyond the target audience that you defined.