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dahuman said:

Seriously bro? http://en.wikipedia.org/wiki/Bullet_(software)

PS: OpenCL is a programming language, not a physics library, jebus

Yeap... look which games uses the Bullet... Rockstar and ? nothing more... it's not used. The Bullet Physics project is not new... I used it the first time in 2008 with the R600 (Radeon HD 2000) when it used Close To Metal for ATI GPU (before they translated to OpenCL).

I can't see others games using except GTA V.

Anyway the PhysX support is way better and the Havok is in almost every game you have played (over 200 titles).

PS. I know because that I uses "and" instead "or" the Bullet is wrote in OpenCL for AMD Radeon and CUDA for nVidia GeForce... if Wii U uses the Bullet then it is using both Bullet and OpenCL.