| happydolphin said: ... The numbers are correct, but I think your analysis is a little shallow. Do you think that Nintendo is incapable of getting a solid 1st party offering that caters to the older-teen demographic? That's even demostrably false, as games like Perfect Dark, Conker's bad fur day, Eternal Darkeness and other 1st party games will show you. It's not that Nintendo isn't capable of making them, not at all, you really need to find a better argument than that. Also, games that were aimed at non-gamers and casuals were booming on the PS2, so how did the Wii snag that crowd? Easy, with sw and marketing to drive that initiative. It's the same concept here, so if they were able to snag the casuals from the Playstation, then they can also snag the older-teen crowd, imho. |
honestly, nintendo didn't really capture the casuals that appeared on the ps2. look at the numbers. ps2 is around 155M while the ps360 is around 140M and still selling. wii didn't take away the ps2's causuals, the 360 did if anything.
what the wii did was create a different breed of casual, an expanded marketplace. my mother for instance. since before i was born she had a video game console in her house thanks to me and my brother and she never played it. she and always told me games were a waste. ...yet she bought the wii.
there is no way you are going to convience me that ps1/2 gamers that choose not nintendo in ealier generations suddenly changed their mind about mario, zelda, mariokart, metroid, paper mario, smash brothers and all the rest of nintendo's typical first party line up. and that is what is reflected in the kinds of sales wii had compared to ps360.
the gamers on the wii had very different tastes then gamers on the ps360. that is inherit because the ps360 gamers are primarily carry-overs from previous gens and wii gamers were primarily the nintendo faithful and newcomers that finally found something they wanted in wii sport when nothing the industry ever created before was of interest to them.








